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Compositing

the backrooms: dead mall

3D Camera Tracking, Real-time VFX Integration, Colour Grading

Software used:

NukeX 16, Maya 2026, Embergen, Photoshop

Footage sourced from Envato

Animation by Mixamo

VFX Generated in Embergen

Mold Texture from Vecteezy

Wizard Joust

Rotoscoping, Chroma Keying, 2D VFX Compositing, Colour Grading, Matte Painting

Animation credits to:

Link Drabsch, Nickolas Milwood, Cass Malancuk, Elise Gianduzzo

Character Models & Rigs by Stephanie Wang & Alex Cranston

Lighting Artist: Alex Cranston

Before

vs.

After

 

Snapshots

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© ZOMBIE MEATBALL

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